![]() That’s when the series pulls its first true punch. She’s there to check every box on her kill list, head home, and get her payday. Of course it’s tedious the mission is just a job to Samus. That monotonous loop is part of why the sequel is often painted as one of the series’ weaker entries, but it’s also perhaps its most deliberately designed one. It’s a mechanical gameplay flow, almost cruel in how it reduces the species to a dwindling statistic. ![]() Samus finds and kills every Metroid on the planet as a number on a hit list ticks down at the bottom of the screen. Out of every game in the series, Metroid II is the one that most heavily leans into the bounty hunter premise. She accepts without hesitation and hubris ensues. After another series of failed missions (as we quickly realize, the Federation isn’t very good at its job), Samus is once again called to kill every single Metroid remaining on SR388. The situation escalates in Metroid II: Return of Samus, as the Galactic Federation determines that the only way to ensure the Metroids can’t be used as a biological weapon is to drive them to extinction. Samus’ decision to take that job sets off a complicated chain of events that puts both herself and the galaxy at risk. Samus Aran’s true archnemesis is Samus Aran. Find and support your local comic book shop at or by visiting /LoveComicShops. You can grab these comics and more digitally or at your favorite local comic book shop. Be sure to ask your local shop about their current business policies to observe social distancing or other services they may offer, including holding or creating pull lists, curbside pick-ups, special deliveries, and other options to accommodate. With Misty Knight by his side, he sets out to forge a new path-and maybe reunite with some old friends along the way.Ĭheck out the covers now and stay tuned later this week for the debut of the new CAPTAIN AMERICA: COLD WAR trailer! Fresh from the battle with Bucky Barnes and White Wolf, Sam Wilson returns home to Harlem with battle scars and a renewed sense of focus. Then, join Onyebuchi and guest artist Zé Carlos for a special COLD WAR aftermath issue in CAPTAIN AMERICA: SYMBOL OF TRUTH #14. ![]() CAPTAIN AMERICA: SENTINEL OF LIBERTY #13ĬAPTAIN AMERICA: SYMBOL OF TRUTH #14 – Cold War Aftermath It all begins on April 12 in CAPTAIN AMERICA: COLD WAR ALPHA but right now, fans can peek ahead at what’s in store during the six-part crossover’s final chapters in June. This globetrotting, espionage-fueled thriller with shocking twists and turns promises to be a milestone chapter in Captain America’s 80-year legacy that will impact both Steve and Sam’s future as shield-bearers. ![]() When Bucky and White Wolf join forces and kidnap Ian Rogers in a twisted plan to unleash Dimension Z, will Steve and Sam see eye to eye on how to set things right? Silva’s CAPTAIN AMERICA: SYMBOL OF TRUTH, including the surprising return of Ian Rogers, AKA Nomad Sam Wilson’s intense conflict with Wakanda and White Wolf and Bucky’s bold new mission as the New Revolution. In explosive fashion, the saga will pay off story threads that have driven both Collin Kelly, Jackson Lanzing, and Carmen Carnero’s CAPTAIN AMERICA: SENTINEL OF LIBERTY and Tochi Onyebuchi and R.B. On April 12, their adventures will collide in an epic new crossover: CAPTAIN AMERICA: COLD WAR! In the pages of CAPTAIN AMERICA: SENTINEL OF LIBERTY and CAPTAIN AMERICA: SYMBOL OF TRUTH, Steve Rogers and Sam Wilson have embarked on separate thrilling journeys as Captain America, tackling new enemies and uncovering twisted conspiracies throughout the Marvel Universe. ![]()
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